Going to be away for a while
Codfish » Devlog
Hey everyone.
You'll be glad to know that the loadout system is fully coded and implemented. It saves data from each class to a .tres file and then can read from it. However, it's not connected to anything gameplay-wise yet. I've also taken multiple visits to the drawing board to get ideas for other modes, production techniques, and things that I can improve on them.
I'm going to be out of town for about four days, so development will have to be on hold for a while. I also can't say when a new build will be out since I don't know how long it will take to wire the loadout system to gameplay.
Thank you for your understanding and have a nice day!
Get Codfish
Codfish
A free and open source loadout shooter
Status | In development |
Author | One Shot |
Genre | Shooter |
Tags | deathmatch, FPS, Godot, Multiplayer, Open Source |
Languages | English |
More posts
- v0.5 released! Two new maps and a boatload of weapons42 days ago
- Working on ragdolls and stuff92 days ago
- v0.4 released! New maps, map cycle, and a loadout systemAug 30, 2024
- v0.4 out soon! Need to test networking firstAug 27, 2024
- A lot to unpackJul 20, 2024
- The full game plan - an outline of what's to comeMay 12, 2024
- Loadout system and the general game planApr 10, 2024
- silencers :)Mar 24, 2024
- New build released! v0.3 (03/16/24)Mar 16, 2024
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