v0.6 coming soon!
Hey everyone,
Apologies for the radio silence again; I'm heading off to college soon, so things have been kind of busy in my personal life. I've been working somewhat steadily on the new version, and I want to give a list of things you can expect to see in it:
- All perks except for Booster are now functional
- All weapons have worldmodels (syncing their visibility when initially loading into a map is still a little weird, but it's nothing major)
- All power weapons have been added (M4 with grenade launcher for Pointman, dual-wield FMG-9s for Runner, hybrid shotgun/DMR for CQB, plasma rifle for Specialist, and Intervention for Recon). When the Gung Ho class is eventually implemented, its power weapon will be the Nighthawk.
- Added a character screen in the profile menu where you can change your screenname and the preferred loadout you would like to initially spawn with
- Added the Maverick 88, SPAS-12, AN-94, and AX Mark II
- Weapons can now be switched while reloading and firing
- Fixed "death jank" (weapons now reset to idle positions when dead, velocity is set to zero when dead, collision is entirely disabled when dead)
- Grenades no longer hit/kill players through walls (WOOOOOOOOOOOOOOOOOOOOOOOOOOOOO)
- Stun grenades now hinder movement and mouse sensitivity for 3 seconds
- Taking damage of any kind now hinders movement
- Assault rifles and SMGs were rebalanced to be on par with snipers and shotguns
- Player hitboxes were made bigger
- Added a scoreboard that tracks players' frags, points, and ping
- Increased physics ticks from 60 to 85 for better fire-rate precision
I'm working on playtesting the new release tomorrow, so hopefully everything goes well and you guys can finally play a new version of Codfish.
That's all for now. Have a nice day!
Get Codfish
Codfish
A free and open source loadout shooter
Status | In development |
Author | One Shot |
Genre | Shooter |
Tags | deathmatch, First-Person, FPS, Godot, Multiplayer, No AI, Open Source |
Languages | English |
More posts
- v0.6 is out! Getting close to beta...4 days ago
- 400 views, 75 downloads!79 days ago
- Update regarding the co-op modeDec 19, 2024
- v0.5 released! Two new maps and a boatload of weaponsOct 30, 2024
- Working on ragdolls and stuffSep 11, 2024
- v0.4 released! New maps, map cycle, and a loadout systemAug 30, 2024
- v0.4 out soon! Need to test networking firstAug 27, 2024
- A lot to unpackJul 20, 2024
- The full game plan - an outline of what's to comeMay 12, 2024
Leave a comment
Log in with itch.io to leave a comment.